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The Amiga 500, also known as the A500, is the first low-end version of the Amiga home computer. It contains the same Motorola 68000 as the Amiga 1000, as well as the same graphics and sound coprocessors, but is in a smaller case similar to that of the Commodore 128.
Commodore announced the Amiga 500 at the January 1987 winter Consumer Electronics Show – at the same time as the high-end Amiga 2000. It was initially available in the Netherlands in April 1987, then the rest of Europe in May. In North America and the UK it was released in October 1987 with a US$699/£499 list price. It competed directly against models in the Atari ST line.
The Amiga 500 was sold in the same retail outlets as the Commodore 64, as opposed to the computer store-only Amiga 1000. It proved to be Commodore's best-selling model, particularly in Europe. Although popular with hobbyists, arguably its most widespread use was as a gaming machine, where its graphics and sound were of significant benefit. It was followed by a revised version of the computer, the Amiga 500 Plus, and the 500 series was discontinued in 1992.
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS.
The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Amiga 600 in March 1992. Finally, the Amiga 1200 and Amiga 4000 were released in late 1992. The Amiga line sold an estimated 4.85 million units.
Although early advertisements cast the computer as an all-purpose business machine, especially when outfitted with the Sidecar IBM PC compatibility add-on, the Amiga was most commercially successful as a home computer, with a wide range of games and creative software. The Video Toaster hardware and software suite helped Amiga find a prominent role in desktop video and video production. The Amiga's audio hardware made it a popular platform for music tracker software. The processor and memory capacity enabled 3D rendering packages, including LightWave 3D, Imagine, and Traces, a predecessor to Blender.
Poor marketing and the failure of later models to repeat the technological advances of the first systems resulted in Commodore quickly losing market share to the rapidly dropping prices of IBM PC compatibles, which gained 256 color graphics in 1987, as well as the fourth generation of video game consoles.
Commodore ultimately went bankrupt in April 1994 after a version of the Amiga packaged as a game console, the Amiga CD32, failed in the marketplace. Since the demise of Commodore, various groups have marketed successors to the original Amiga line, including Genesi, Eyetech, ACube Systems Srl and A-EON Technology. AmigaOS has influenced replacements, clones, and compatible systems such as MorphOS and AROS. Currently Belgian company Hyperion Entertainment maintains and develops AmigaOS 4, which is an official and direct descendant of AmigaOS 3.1 - the last system made by Commodore for the original Amiga Computers.